HOTRODS V1.1 BY STEVEN PESTRIDGE ( PINMAN )

RULES

RACE HOTRODS TO THE FINISH LINE,TO ACTIVATE FEATURES.
RED/BLUE/AND GREEN PLAYFIELD BUTTONS,ADVANCE THE HOTRODS BY ONE PLACE 
EACH TIME THAT THEY ARE HIT.RED BUTTON MOVES RED HOTROD ETC ETC.
FIRST MOVE SCORES 20 PTS,SECOND MOVE SCORES 3O PTS,FORTH 40 ETC ETC,
UP TO A MAX OF 7O PTS.
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BLUE HOTROD

GET THE BLUE HOTROD TO THE FINISH LINE TO INCREASE SPINNER VALUES.
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GREEN HOTROD

GET THE GREEN HOTROD TO THE FINISH,TO INCREASE THE VALUE OF THE FOUR
TOP(YELLOW)ROLLOVERS,FROM 3O PTS TO 500 PTS PER HIT.
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RED HOTROD

GET THE RED HOTROD TO THE END,TO LIGHT UP BUMPERS.THEN THEY INCREASE
IN VALUE FROM 100 PTS TO 1000 PTS.
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GETTING ALL THREE HOTRODS TO THE FINISH,WILL LIGHT UP THE SPECIALS
(BOTTOM TWO KICKERS)TO AWARD CREDIT IF HIT :) .THESE TWO KICKERS SCORE
40 PTS EACH PER HIT WHEN SPECIALS ARE NOT LIT.
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ORANGE TARGETS

THESE SCORE 30 PTS EACH AND 300 BONUS PTS FOR DOWNING ALL.
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GREEN TARGETS

GREEN TARGETS SCORE 10 PTS EACH AND 250 PTS BONUS FOR ALL.
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TOP KICKER

THE TOP KICKER SCORES 100 PTS AND ENABLES THE POST BETWEEN THE
FLIPPERS FOR 30 SECONDS.
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TOP INLANES

HITTING ALL THE TOP INLANES,DOUBLES THEIR SCORE VALUE AND OPENS
THE SIDE GATE.GOING THROUGH THE SIDE GATE SCORES A MASSIVE
10000 PTS.
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AND THAT'S ABOUT IT.I HOPE YOU ENJOY PLAYING THIS ORIGINAL EM TABLE
AS MUCH AS I DID CREATING IT.
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STEVEN PESTRIDGE............(PINMAN)