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| Mega Man III - v0.1                                                     --  ------   ------   |
|  (C)1990 Capcom U.S.A., Inc.                                            ||  ||    \  ||    \  |
|  (C)2002 Block Creations                                                ||  ||    /  ||--- /  |
|     Table Designed by Jeff Block                                        ||  ||  /    ||     \ |
|     Artwork by Capcom                                                   ||  ||/      ||     / |
|     Scripting by Jeff Block                                             //  ||       ||    /  |
|     Self-Promotion by Jeff Block                                       //   ||       ||   /   |
|                                                                    ----/    --       ----/    |
| ASCII Logo by Jeff Block                                                                      |
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The following files are included:

- The ReadMe you see before you.
- Fonts : -----                           <- 
          -----                           <--  (Put these in your      	    )
          Desdemona                       <--- (	Windows Fonts folder)
          -----                           <--
          -----                           <-

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Game Info                                                                                      
- ???
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Controls are as follows:                                                          Keycodes    
	             Plunger : Enter                                                  (??)      
                    Flippers : L.Shift - R.Shift                                 (?? & ??)
                   Tilt Left : Z                                                      (??)      
                  Tilt Right : /                                                      (??)      
                 Tilt Center : Space                                                  (??)      
                  Start Game : 1                                                      ( 1)      
               View Controls : xxx NOT AVAILABLE                                      (xx)      
           View Instructions : xxx NOT AVAILABLE                                      (xx)
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Points are awarded as shown                                                                 
- ???
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Known Problems                                                                                
- Table is still in it's early stages, so not much is done.
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New to...
v0.1
- Implemented a few of the features (More to come later...)
- Added some of the decals
- Added some of the sound effects
- Added Energy meters (Mega Man and Boss)
- Added Energy power-up
- Added 2 of the Sub-Bosses (A third will be added later)
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 - - - - - - - - - - -  A   N O T E   F R O M   T H E   D E S I G N E R  - - - - - - - - - - - 
     When I decided to create a series of tables based on my favorite video game series. I was 
originally going to start from the beginning with the first game, and use midis for all of the 
music. But when I discovered that I could use WinAmp to make .WAV files for the music and sound
effects, I then decided to start with Mega Man III (It is my favorite of the series anyways).
Later on, I'll be releasing a special edition of my Mega Man III table, which will feature new
music (MP3s, but that's all I'm saying for now). As for the table itself...
                                                                                TO BE CONTINUED
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Last, but not least:

- Thanks to Randy Davis for an excellent pinball editor/emulator.
- Thanks to all at IRPinball for posting my tables, and for supporting pinball.
- Thanks to Imperical for your Final Fantasy 1 table, which is where I got the idea for how to 
   hide the sub-bosses (Big Cat, Snake Head, & Penguin).

For any bug reports, suggestions, comments, etc. E-Mail me at:

Freezezzy@Yahoo.com

Thanks