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  Williams - RollerGames  RevHistory                                                               |
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VPT Revision History

v0.83c (Anonymous & Mrhide : December 14/2004)
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- Updated author information.
- Removed lenses for the figure 8 area.

v0.83b (vpmXtreme - Anonymous & Mrhide : June 25/2002)
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- Added light lens effect to table lamps
- Fixed both upper left ramps to look more accurate
- New VUK animation effect by Destruk
- Flipper settings adjusted - play feels more 'balanced' now.
- Elasticity settings tweaked
- Plunger cover area remodeled
- New bumpercaps
- Expanded GI + corrected GI graphics flaw from previous version
- Fixed locks - all balls now eject when multiball begins
- Fixed upper left kickback
- Added Black's TimerWallQueue GI implementation - should help during busy moments on the
  table, especially during jackpot events, etc.
- Replaced and cleaned up some of the sound samples used in the table.
- Modeled the upper right orbit entrance area more accurately - this still needs improving.
- Ball shouldn't get stuck in the 'lower left kickback/left inlane corner' area anymore.
- Updated table info to be more complete
- Fixed a few small script errors
- Lower left kickback should no longer jam the ball and freeze up VP
- Balls should not fly off ramps anymore
- Magnet grab is about 85% effective vs. about 90-95% effective before.



V0.80b (Anonymous/MrHide : May 04/2002)
-----------------------------------------

- First public release of this table.
- NOTE : You will NEED Visual Pinball Tech Beta 6 and VBS 3.0; as well as vPinMAME.dll
  version 1.12.1  (note - it MUST be 1.12.1 for proper play - get the latest version at
  www.pinmame.com)
- Check the README.TXT file for hints and more detailed requirements


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