' ZOMBIE PINBALL - Version 1.2 - 09/09/2001
'
' Original table for VP created by RipleYYY
'
' Just need the WILLIAMS font - no ROM
'
' Idea, bug, report, ... >>> SHIVA FORUM or at : 
'
'                        michelrorive@hotmail.com 
'
' Once again, dont modify anything without asking me before.
'
' See you all... Tanx - RipleYYY	 
'
' RULES:
'
' yellow triggers advance bonus - complete all yellow give score is doubled
' yellow triggers advance up/down center saver wich is not reset at a new
' ball but only at a new game (or when tilted)
' green triggers enable green multi hole for advance multiplier, and
' reactivate alone target
' left targets enable left saver for +/- 33 seconds
' right targets ...................................
' ramp activate/desactivate spinner small/big points
' spinner enable purple arrow on the ramp for 100000 pts
' left passage increase bumpers pts value
' red fixed targets enable red mystery hole for a bonus (14 differents...)
' flipper hole > mystery points (try to recapture a lost ball...)
' orange triggers > give always more points and enable extraball
' 1 extraball maximum per ball
' tilt penalty : ball is lost and bonus points=0
' maximum bonus points is : 98000 x 10
' alone target : advance multiball > when lit, give 3 balls multiball
' multiball can't be reactivate if balls in play > 1 BUT if you do it, 
' target multiball remain active when 2 of the 3 balls are lost AND 
' multiball advance did not reset at a new ball but at a new game...
' 
' SOUNDS
' 
' I notice that when too much sounds are played in the same time, its 
' possible to not heard a few of them... this seems to be a VP issue, then
' i try to equilibrate the table to not have too much sounds on the same
' time... not easy hey ! 
'
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