From: kjohnson@csugrad.cs.vt.edu (Keefer 'Lookit me go ma!')
Subject: Re: Tips for Gilligan's Island?
Date: 2 Mar 93 06:31:07 GMT

Well, Gilligan's Island is a game that just doesn't have a great deal of
depth to it...  You shoot for all the lit ingredients, then shoot the
ramp a lot of times.  Really.  Sounds like as much fun as an (old) DE
game...*

I think it's especially stupid that the ONLY way to get multiball is by
a lucky lagoon award.  At least multiball isn't worth that much (1M per
ramp shot while you have both balls).

Also, this is another game that suffers from unbalanced scoring...
Everything is OK until you get to that stupid 50M shot...  sheesh.
Now that I think about it, I think that a simple million+ (or say 2 or
even 3 million+) would have been a much much better implementation.

But like I said, get the stuff for Kona and shoot the ramp.  However,
there are a couple of little tips I can give you, other than that
rather obvious strategy:  Watch the kickback value!!!  This is
probably the second-most important thing, since you can get a bonus
ball from it.  Just keep a careful eye on which return lane a ball will
go into, and use the flippers to change the "advance kickback value"
light into that lane.  However, once you get to bonus ball, avoid
hitting a lit return lane at all costs (or you have to start over).
Notice that advance kickback can either be in the left return lane,
the right return lane, or off totally.  After getting it to bonus ball,
a good idea would be to leave it off as much as you can.  The only
other important shot is the "skill shot" saucer, which you can also
shoot into via a shot up the lane when the ramp is raised.  (Note that
that same shot all the way around the saucer is your bonus-x shot.)
Sometimes you can change the value of the saucer when the ball is
heading for it.  Always choose (or aim for) light kickback.  If it's
already on, it'll spot recipe, like the 3rd light.  Don't worry about
the jungle runs...  They're bwee compared to the value of getting to
Kona or the kickback (they max at 5M and 2.5M).

So that's it.  Master the ingredient shots and the ramp, and the score
is yours.

